need for speed undercover. i actually get why reviews on the latest installment of need for speed are generally negative. these reviews are from people who look for too much. the game does have technical and design downsides that are unexcusable, but the essence, it ain't so bad--it's actually good. i believe this is what compromise means and even what need for speed should have been in the recent years.
i might give a more lengthy defense on the game when i've played it more. the worst criticism i've read so far, though, is about the free roam. comparing it to other free roam racing games is quite wrong and maybe even stupid.
back to it's roots. i guess it did. need for speed started out and gained popularity as a real car racing game with cops, hence the title. the free roam and customization features actually contradict this as it takes away much of the time spent in playing the game from racing to other slow stuff.
i don't think it's worse than underground 2 where you're burdened to roam to customize your car visually just to race. if i wanted to look around for powerups, i'd play an rpg. it strays from the customization point of view in underground 1 and porsche unleased where you had to do it to win.
at least they got it right when they said it wasn't better than most wanted. there are some things in undercover that aren't in most wanted, and some actually from underground 1 and 2 like getting credit for a close call. small things but fun just the same. and the "drag racing mode" done right in the form of a highway battle.
i'll cut this here. i guess i just want to point out that, especially after trying prostreet a bit last year and dismissing it, i'm happy with need for speed undercover because it is need for speed.
Saturday, November 29, 2008
Friday, October 31, 2008
october ender
nakapagpasa ng isa pang report. nakapanood ng sine. nakagawa ng dalawang scale model. nakatapos ng gig. nakatapos ng preliminary designs. tila maraming natapos ngayon. kulang na lang siguro yung pagpapagupit at yung nakaka-disappoint na 360 modena. andun na rin yung unresolved issues pero tsaka na yun. syempre marami pang ibang hindi tapos pero sabi ko nga, "in time..."
Saturday, October 18, 2008
Friday, October 17, 2008
69-day countdown
traditionally, 69 days to go before Christmas ngayon.
ayon kay venjo, kahapon para sigurado.
pinag-isipan ko ang semantics. "today is the 69th day before Christmas." at unang gabi ng screening ng eva 1.0 sa dekada cinemanila sa gateway.
bukas, kailangang mapanood.
ayon kay venjo, kahapon para sigurado.
pinag-isipan ko ang semantics. "today is the 69th day before Christmas." at unang gabi ng screening ng eva 1.0 sa dekada cinemanila sa gateway.
bukas, kailangang mapanood.
Monday, September 29, 2008
R2
tapos na ang code geass. ma-mi-miss ko si pizza girl. tapos na rin ang maraming bagay. at marami ring magsisimula gaya ng gundam 00 season 2. haha.
kailan kaya ako babawi ng tulog? tila may dalawa akong deadline sa trabaho ngayong linggo. kaya! tsaka na siguro ako matutulog nang masarap. o pwedeng sa wednesday na rin. mas masarap matulog nang guilt-free, tapos lahat ng kailangang tapusin pero may naka-abang na panibagong kailangang gawin. oo tama. sa wednesday siguro, pagsimula ng october, just after september ends.
kailan kaya ako babawi ng tulog? tila may dalawa akong deadline sa trabaho ngayong linggo. kaya! tsaka na siguro ako matutulog nang masarap. o pwedeng sa wednesday na rin. mas masarap matulog nang guilt-free, tapos lahat ng kailangang tapusin pero may naka-abang na panibagong kailangang gawin. oo tama. sa wednesday siguro, pagsimula ng october, just after september ends.
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